A Shape-Oriented Approach for Creating Novel Tangible Interfaces

Brian Eschrich, Anja Knöfel, Thomas Gründer, Mandy Keck, Rainer Groh: A Shape-Oriented Approach for Creating Novel Tangible Interfaces. Mensch & Computer 2013 - Workshopband, Oldenbourg Verlag, München, 2013.

Abstract

Most design methods for developing tangible interfaces apply a user-centered strategy for problemsolving. These methods introduce an analytic approach to identify needs and requirements of the emerging interface. They also require the mapping of interaction to functionality. However, they rarely elaborate how such a mapping can be achieved. In this paper, we describe a shape-oriented method that supports the mapping process by stimulating creative ideas and broaden the variety of solutions.

BibTeX (Download)

@conference{eschrich2013,
title = {A Shape-Oriented Approach for Creating Novel Tangible Interfaces},
author = {Brian Eschrich and Anja Knöfel and Thomas Gründer and Mandy Keck and Rainer Groh},
editor = {Susanne Boll and Susanne Maaß and Rainer Malaka},
url = {http://dl.mensch-und-computer.de/handle/123456789/3382},
year  = {2013},
date = {2013-08-13},
booktitle = {Mensch & Computer 2013 - Workshopband},
pages = {189-195},
publisher = {Oldenbourg Verlag},
address = {München},
abstract = {Most design methods for developing tangible interfaces apply a user-centered strategy for problemsolving. These methods introduce an analytic approach to identify needs and requirements of the emerging interface. They also require the mapping of interaction to functionality. However, they rarely elaborate how such a mapping can be achieved. In this paper, we describe a shape-oriented method that supports the mapping process by stimulating creative ideas and broaden the variety of solutions.},
keywords = {Creative Methods, Interface Design},
pubstate = {published},
tppubtype = {conference}
}